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Publications: Course Activities

  • Design and Product Dvelopment

Gill, S. (2015). A review of research and innovation in garment sizing, prototyping and 

Fitting. Textile Progress, 47(1), 1-85. https://doi.org/10.1080/00405167.2015.1023512

Jevšnik, S., Stjepanovič, Z., & Rudolf, A. (2017). 3D virtual Prototyping of garments: 

Approaches, developments and challenges. Journal of Fiber Bioengineering and 

Informatics, 10(1), 51-63. https://doi.org/10.3993/jfbim00253

Lee, Y., Hwang, C., & Baytar, F. (2018). Exploring apparel design and fit for older women: A technology intervention. International Journal of Fashion Design, Technology and 

Education, 12(1), 86-95. https://doi.org/10.1080/17543266.2018.1496482

Design and Product Development

Product Dvelopment

Balach, M., Cichocka, A., Frydrych, I., & Kinsella, M. (2020). Initial investigation into real 3D body scanning versus avatars for the virtual fitting of garments. Autex Research Journal, 20(2), 128-132. 

Istook, C. L. (2008). Three-dimensional body scanning to improve fit. Advances in Apparel Production, 94-116. 

Patternmaking

Das, R. (2016). Meticulous Overview on apparel marker construction and appliance: A milieu of apparel industry in Bangladesh. European Journal of Business and Management, 8(13). 

McQuillan, H. (2020). Digital 3D design as a tool for augmenting zero-waste fashion design practice. International Journal of Fashion Design, Technology and Education, 13(1), 89-100. 

3D Product Development and Trend Analysis

Arribas, V., & Alfaro, J. A. (2018). 3D technology in fashion: From concept to consumer. Journal of Fashion Marketing and Management: An International Journal, 22(2), 240-251. 

Dissanayake, G., & Sinha, P. (2015). An examination of the product development process for fashion remanufacturing. Resources, Conservation and Recycling, 104, 94-102. 

Papahristou, E., & Bilalis, N. (2017). 3D virtual prototyping traces new avenues for fashion design and product development: A qualitative study. Journal of Textile Science & Engineering, 7(2), 1-6.

Merchandising and Promotion

Virtual Reality for Retail Buying

Boardman, R., Henninger, C. E., & Zhu, A. (2020). Augmented reality and virtual reality: New drivers for fashion retail?. In Technology-driven Sustainability (pp. 155-172). Palgrave Macmillan, Cham. 

Carmigniani, J., Furht, B., Anisetti, M., Ceravolo, P., Damiani, E., & Ivkovic, M. (2011). Augmented reality technologies, systems and applications. Multimedia Tools and Applications, 51(1), 341-377. 

Park, M., Im, H., & Kim, D. Y. (2018). Feasibility and user experience of virtual reality fashion stores. Fashion and Textiles, 5(1), 1-17. 

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